Rachel graduated from North Carolina State University in 2016 with a B.S. in Chemical Engineering and a B.A. in International Studies. Since then, she’s been working in the automation industry. She is currently pursuing a Ph.D. in Human Factors and Applied Cognition and is particularly interested in autonomous systems and attention during complex tasks.
Emily graduated from the University of Dayton with an M.A. in 2017 and is pursuing a Ph.D. in Human Factors and Applied Cognition. Emily is primarily interested in cognitive and perceptual changes with expertise in both real-world and virtual environments, and the use of interactive technology in education.
Frank Lodge – CV
Frank graduated from NC State with a degree in psychology in 2021. He has worked on numerous studies investigating the use and usability of XR cognitive aids and is currently developing a workload scale to understand the impact these aids have.
Imani Murph – CV
Imani graduated from Florida Atlantic University with a B.A. in Psychology in 2017, and again in 2020 with a M.S. in Human Factors from Embry Riddle Aeronautical University. She is currently pursuing a Ph.D in Human Factors and Applied Cognition and is interested in AR/VR, perception and attention.
Khalaeb graduated from NC State University with a Bachelor’s in Psychology in 2020, and is currently pursuing a Ph.D. in Human Factors and Applied Cognition. He is interested in tailoring training and technology to individuals, as well as VR/AR.
Andrea Macedo Salas
Andrea graduated from Universidad Autónoma Metropolitana (UAM), Mexico City, with a B.A. in Psychology and a Major in Educational Psychology. She is currently pursuing a Ph.D. in Human Factors and Applied Cognition. Andrea is interested in human focused design, as well as the tailoring of technology to individuals.
Anne Collins McLaughlin – CV
Ph.D., Psychology, Georgia Institute of Technology, 2007
M.S., Psychology, Georgia Institute of Technology, 2003
B.A., Double major:Psychology & English, Trinity University, 1998
Dr. McLaughlin also Co-Directs the Gains Through Gaming Lab with Dr. Jason Allaire.
- Motivation for cognitively complex activities
- Age-related changes in cognitive abilities
- Learning at older ages
- Training to use technology
- Cognitive ergonomics
- Training for maintenance of cognitive ability
- Introduction to Psychology – undergraduate
- Cognitive Psychology – undergraduate
- Seminar on Training and Skill Acquisition – graduate
- Introduction to Human Factors Psychology – graduate
- Gains Through Gaming Lab
- Human Factors and Ergonomics Society
- Association for Psychological Science
- Divison 20 of the American Psychological Association
- Divison 21 of the American Psychological Association
- The Human Factors Blog